Hi! Hej! 你好! 
I’m Yana Yun Lin 林赟 – a Motion Graphics Designer, Interactive Designer, Riso Animator, and adventurer from Denmark, currently based in Copenhagen. I love mixing digital and analogue media to craft tactile designs. Technically, I work in After Effects, Blender, and the Adobe suite, with additional experience in Figma, TouchDesigner, Resolume, Cavalry, and Unreal Engine. I enjoy blending 2D and 3D, developing UI-inspired motion, and incorporating textures, collage, and tactile aesthetics. I’m passionate about exploring new techniques, constantly experimenting with different media to achieve the aesthetics I envision.
Outside the motion cave, you’ll often find me exploring nature, travelling for inspiration, or in the water.
I’m always open to collaborations and creative adventures, so feel free to get in touch!
yanayunlin@hotmail.com
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